###########################################################################################
##		Created using Monkey Studio v1.8.3.3svn_release
##
##	Author    : E.RABy <stun43@no-log.org>
##	Project   : qxml-builder
##	FileName  : qxml-builder.pro
##	Date      : 2009-05-07T08:54:58
##	License   : CeCILL-B
##	Comment   : Creating using Monkey Studio RAD
##	Home Page   : http://www.stun.fdn.fr
##
##	This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
##	WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
##
###########################################################################################

XUPProjectSettings {
	EDITOR	= QMake
}

TEMPLATE = app
LANGUAGE	= C++/Qt4
TARGET	= $$quote(qxml-builder)
CONFIG	+= debug_and_release
BUILD_PATH	 =  ./build

CONFIG(debug, debug|release) {
	#Debug
	CONFIG	+= console
	unix:TARGET	= $$join(TARGET,,,_debug)
	else:TARGET	= $$join(TARGET,,,d)
	unix:OBJECTS_DIR	= $${BUILD_PATH}/debug/.obj/unix
	win32:OBJECTS_DIR	= $${BUILD_PATH}/debug/.obj/win32
	mac:OBJECTS_DIR	= $${BUILD_PATH}/debug/.obj/mac
	UI_DIR	= $${BUILD_PATH}/debug/.ui
	MOC_DIR	= $${BUILD_PATH}/debug/.moc
	RCC_DIR	= $${BUILD_PATH}/debug/.rcc
} else {
	#Release
	unix:OBJECTS_DIR	= $${BUILD_PATH}/release/.obj/unix
	win32:OBJECTS_DIR	= $${BUILD_PATH}/release/.obj/win32
	mac:OBJECTS_DIR	= $${BUILD_PATH}/release/.obj/mac
	UI_DIR	= $${BUILD_PATH}/release/.ui
	MOC_DIR	= $${BUILD_PATH}/release/.moc
	RCC_DIR	= $${BUILD_PATH}/release/.rcc
}

SOURCES	= Src/main.cpp
